Research Group: Computational Geometry
Development of a Python Library for GPU-accelerated Trajectory Computation.
Development of the "Virtuelle Campusbegehung" for the Web (https://dwls.uni-mainz.de/campusrundgang/).
Development of the "Cooperative VR Escape Room Endless Runner" for the Mainzer Wissenschaftsmarkt 2019
Co-Instructor for the "Modellierung 2/Computergrafik 1" Seminar
Some Lectures & Course Exercises "Computer Graphics I"
Tutoring "Computer Graphics with Game Engines Practical Course & Computer Graphics II Practical Course"
Tutoring and Course Exercises "Introduction to Computer Graphics with Game Engines"
Tutor "Introduction to Computer Graphics with Game Engines"
Tutor "Introduction to Computer Graphics with Game Engines"
Tutor "Introduction to Programming"
Tutor "Introduction to Programming" Practical Course
Thesis Topic: "Interactive Motion Planning in Mixed Reality"
Thesis Topic: "Optimierung des adiabatischen Lichtleiters für das Wavelength-Shifting Optical Module (WOM)"